Devlog week4 - Louise
Tooth Fairy » Devlog
This week I followed a 3 hours interactive tutorial of Unity, in a zoom call with a friend that codes a lot of videogames.
I drawn the storyboard of the scene that was assigned to me in the Trello.
Then I did the prototype of my scene, but didn't have the time to implement everything I would have wanted, like a flying timer, the starting screen, what happens when you pick up the potion, when you click on the door handle, and the fact that the AI can see you.
On Thursday, I gathered ideas while testing the other prototypes, and then helped finish the layout for delivery.
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Tooth Fairy
Status | Prototype |
Authors | loulouzer, GuilhermeFernandes-git, thorherman |
More posts
- DevLog Week8 GuiJul 01, 2022
- Devlog W8 - ThorJul 01, 2022
- Devlog week 7 LouiseJun 25, 2022
- DevLog Week7 GuiJun 24, 2022
- Devlog W7 ThorJun 24, 2022
- DevLog W6 ThorJun 18, 2022
- DevLog Week6 GuiJun 17, 2022
- Devlog week 6 LouiseJun 17, 2022
- Devlog Week 5 LouiseJun 11, 2022
- DevLog W5 ThorJun 10, 2022
Comments
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I really liked the layout of the level, I was hoping you could share some screenshots here.
Also, if you explored other layouts, can you also share them?