Devlog week 7 Louise


This week I really didn't have much time to spend on the game because of the many projects I had to deliver in other courses. 

That's why instead of working on features to add to the game, which would take me a lot of time (as I am a beginner in Unity), I prefered to focus on the esthetic part of the project. I started preparing the poster for MOJO. I also ended the starting menu and the game over menu.

I love drawing etc, so realizing more esthetic contents like that was a lot of fun for me. This week end will be the final stretch to coordinate all our  parts of the game and  prepare the final product.

Get Tooth Fairy

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